Wednesday, June 26, 2013

Work and Stuff



Who knew working as a full time concept artist would take up so much of my time. Have a handful of work thingies I managed to pull out while juggling my ridiculous schedule! Trying to go for more regular life drawing sessions though..

Wednesday, February 20, 2013

Friday, February 15, 2013

Wahjong Fortune






I was tasked with doing up a new UI for a spin off from one of our regular games. I handled overall layout, character animation for the jackpot icons and award designs. Dragon design is the default layout, snake design was to commemorate the year of the the snake.

Monday, February 11, 2013

Just a handful...


A handful of drop items I did for Eden Story, mostly for the industrial revolution stage.

Kael'roth




An ice boss for one of the games! Featuring a christmas themed minion and a snowball'd minion.

Saturday, December 22, 2012

Charmed


Here are some pretty little charms I designed for a charm bracelet system in one of our games. When attached, the provide little bonuses to give players an edge over their opponents.

Sunday, October 28, 2012

Happy Halloween!


Boo! These just got released at work a while ago so I can put them up here. 

Thursday, September 6, 2012

And now for something completely different.

Here's some of the stuff I had for sale during the recent STGCC. Thank you everyone who dropped by to say hi and buy something, you guys are awesome. :D









I also published my first sketchbook during the convention. Here's a couple of pages from the book!






Saturday, August 11, 2012

STGCC 2012


Yes, I am indeed boothing at the STGCC this year. Expect to see animation related concept art, sketches and doodles and some button badges. I may take commissions on the day itself, still planning how that will work out. :3