Monday, December 23, 2013

Snoopy's Candy Town

Finally I can show this! I was working with Capcom's app division, Beeline Interactive on a new Snoopy game; Snoopy's Candy Town! Here are some of the assets I worked on! 

Check the game out here.

Monday, November 25, 2013

Psychedelic Love

I like patterns and have been itching to try my hand at one. So here's my first custom pattern tailor made to the icons and things I like!

Print, iphone case and laptop skin are available on my Society6 store. Free shipping till March 17th!

// Originally posted in March but I've pushed it up here so it's next to my other pattern post.

Sunday, November 24, 2013


Another pattern I finished! This one is for the EDM fans. Pattern is available on various mugs/iphone case/shirts via

Tuesday, November 5, 2013

Some character designs I did for a small commission project! All characters belong to their owner, Foxjump.

Sunday, September 29, 2013

Trailer - Black Dragons / Frenz United

Here's a character I worked on while at Sparky Animation! I worked on the concept/colours/turnaround while the animators and modelers took care of the rest!

Wednesday, August 28, 2013

STGCC 2013

I am postponing the apocalypse single handedly with this Pacific Rim poster featuring Newton Geiszler and his fellow Kaiju friends. Limited print run, numbered. You'll have to find me on the STGCC floor if you want an autograph! Also available are some leftover sketchbooks from last year's STGCC from a second print run I did. 

Pricing info here.

Also I will be leaving some posters at booth G11 which is rocketraygun's booth so if you can't find me on the floor you can pick a poster up there! 

See you at STGCC 2013!

Tuesday, August 6, 2013


A friend in Dreamworks approached me to work on some character design stuff for a sasquatch character and this is what I've come up with so far. All work here belongs to Moon Bandits Studio. 

Wednesday, June 26, 2013

Work and Stuff

Who knew working as a full time concept artist would take up so much of my time. Have a handful of work thingies I managed to pull out while juggling my ridiculous schedule! Trying to go for more regular life drawing sessions though..

Wednesday, February 20, 2013

Friday, February 15, 2013

Wahjong Fortune

I was tasked with doing up a new UI for a spin off from one of our regular games. I handled overall layout, character animation for the jackpot icons and award designs. Dragon design is the default layout, snake design was to commemorate the year of the the snake.

Monday, February 11, 2013

Just a handful...

A handful of drop items I did for Eden Story, mostly for the industrial revolution stage.


An ice boss for one of the games! Featuring a christmas themed minion and a snowball'd minion.